- Latest Version:Xcode 12.1 LATEST
- Requirements:macOS 10.15 Catalina or later
- Author / Product:Apple / Xcode for Mac
- Old Versions:
- Filename:xode.dmg
- Details:Xcode for Mac 2020 full offline installer setup for Mac
Apple Xcode is a comprehensive integrated development environment specially designed for developers who want to develop applications for Mac, iPad and iPhone. Apple Xcode comes with a user-friendly interface that offers quick and easy access to iOS simulator, Instruments analysis tools and the latest software development kits for OS X and iOS. Xcode provides everything developers need to create great applications for Mac, iPhone, and iPad. Xcode has unified user interface design, coding, testing, and debugging all within a single window. The Xcode IDE analyzes the details of your project to identify mistakes in both syntax and logic, it can even help fix your code for you.
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includes everything you need to create amazing apps for all Apple platforms. Now Xcode and Instruments look great in the new Dark Mode on macOS Mojave. The source code editor lets you transform or refactor code more easily, see source control changes alongside the related line, and quickly get details on upstream code differences. You can build your own instrument with custom visualization and data analysis. Swift compiles software more quickly, helps you deliver faster apps, and generates even smaller binaries. Test suites complete many times faster, working with a team is simpler and more secure, and much more.Download Xcode 11 For Mac
Code you write in Xcode looks stunning as the dark X code interface makes your work the star of the show. The entire interface is tuned for your dark Mac experience, from icons, to fonts, to the subtle contrast color of the Jump Bar.It also gives you powerful tools for creating your own dark apps for macOS. Interface Builder lets you quickly switch your design and preview from light to dark. Asset catalogs define assets and named colors. And you can switch your app in and out of Dark Mode while debugging. This is all done using controls within the tool that only apply to your app. No need to change your system settings.
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The app includes a lightning-fast source code editor. Text scrolls incredibly smoothly, even when editing enormous source files. Smooth animations are used throughout, whether folding your code to enhance focus, or when X code highlights errors and offers Fix-its. With great Markdown support, your accompanying documentation will look great, too.Source control is the place where your whole team works on code together. Apple Xcode supports working directly with several collaboration platforms, including:
- GitHub and GitHub Enterprise
- Bitbucket Cloud and Bitbucket Server
- GitLab.com and GitLab self-hosted
It's never been easier for your team to work together in the cloud or on self-hosted servers within your organization. To make your workflows easier and more secure, Xcode for macoS can even generate a unique SSH key for you and upload it to the server.
Using Instruments, you can finally retire your print() statements, which are replaced with OSLog signposts and your own custom instruments. With virtually no overhead you can mark important points throughout your code, then track those signposts as your app runs in Instruments. These log points appear alongside other analysis events such as CPU, memory, or network usage to give you valuable insights into your code’s behavior.
It includes a robust testing engine built right in. Run unit tests, as well as UI and performance tests, across multiple physical devices at a time. Or take advantage of the processing horsepower of Mac to dramatically speed up testing using simulated devices running in parallel.
It includes Swift 4.2, which compiles your software more quickly, helps you deliver faster apps, and generates even smaller binaries. Compared to Swift 4.0, the latest Swift compiler can build large apps more than twice as fast.* Combined with the new Xcode new build system, your everyday edit, build, and test workflow is much faster. Optimized for the latest multi-core Mac hardware, the app and Swift make for a lightning-fast development platform.
Swift was built to be fun to use, and it’s easy to experiment with an API when using a playground file. In Apple X code, playgrounds are dramatically enhanced to work more like a traditional REPL, while making the live view even more responsive and fun to use for quick designs. As you add new code, only new lines are recompiled. You can choose to re-run specific lines of code, or hit shift-return to run the program right up to the line of code you just typed.
Features and Highlights
Using Instruments, you can finally retire your print() statements, which are replaced with OSLog signposts and your own custom instruments. With virtually no overhead you can mark important points throughout your code, then track those signposts as your app runs in Instruments. These log points appear alongside other analysis events such as CPU, memory, or network usage to give you valuable insights into your code’s behavior.
It includes a robust testing engine built right in. Run unit tests, as well as UI and performance tests, across multiple physical devices at a time. Or take advantage of the processing horsepower of Mac to dramatically speed up testing using simulated devices running in parallel.
It includes Swift 4.2, which compiles your software more quickly, helps you deliver faster apps, and generates even smaller binaries. Compared to Swift 4.0, the latest Swift compiler can build large apps more than twice as fast.* Combined with the new Xcode new build system, your everyday edit, build, and test workflow is much faster. Optimized for the latest multi-core Mac hardware, the app and Swift make for a lightning-fast development platform.
Swift was built to be fun to use, and it’s easy to experiment with an API when using a playground file. In Apple X code, playgrounds are dramatically enhanced to work more like a traditional REPL, while making the live view even more responsive and fun to use for quick designs. As you add new code, only new lines are recompiled. You can choose to re-run specific lines of code, or hit shift-return to run the program right up to the line of code you just typed.
Features and Highlights
- Built-in interface builder
- iOS simulator
- Integrated build system
- Instrument library
- Compilers
- Graphical debugger
- Built-in assistant editor
- Data recorder
- Source editor
- Visual comparison
- Zombie detection
- Static analysis
- Source viewer
- Organizer
- Low-overhead sampling
- Refactoring
- Customizable instruments
- Built-in version editor
- System trace
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With this solution, you will be able to connect your iPhone or iPad to a macOS virtual machine and make the device visible to Xcode and all other apps running on your Mac.
A big advantage of this software is that it works not only with virtual machines but also with cloud infrastructures. If you decide to rent a Mac in the Cloud, you will have no problem redirecting iOS devices from your Windows PC to the cloud desktop.
Step-by-step guide:
In order to share an iOS device (e.g. an iPhone) with a guest operating system you use on your Windows PC, do as follows:
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- Connect the iPhone to your host PC physically.
- Download USB Network Gate and install it.
- In the software interface, share the iPhone by clicking the Share button next to the iPhone’s name in the Local USB devices tab.
- Install the app on the guest OS.
- Connect the iPhone by clicking the Connect button in the Remote devices tab.
That's it! Now you can work with the iPhone like it was physically attached to your Mac.
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As you see, USB Network Gate is a cross-platform solution. Additionally to Windows and Mac, it supports Linux and Android platforms. That means you can share USB devices among these OSes no matter which of them is used as a host and which one is a guest.